# tab 0
[tab]
title=Warrior

# tab 1
[tab]
title=Ranger

# tab 2
[tab]
title=Mage

### Warrior Tab ###############################################################
# swing
[power]
id=1
tab=0
position=24,40
requires_physical=1

# block
[power]
id=3
tab=0
position=120,40
requires_defense=1

# heroic swing
[power]
id=20
tab=0
position=24,72
requires_physical=2
requires_point=true

# blood strike
[power]
id=5
tab=0
position=56,72
requires_physical=2
requires_point=true

# throw knife
[power]
id=43
tab=0
position=88,72
requires_physical=2
requires_point=true

# throw axe
[power]
id=44
tab=0
position=88,104
requires_physical=3
requires_power=43
requires_point=true

# cleave
[power]
id=13
tab=0
position=56,104
requires_physical=3
requires_point=true

# war cry
[power]
id=9
tab=0
position=120,104
requires_defense=2
requires_physical=2
requires_point=true



### Ranger Tab ################################################################
# shoot
[power]
id=22
tab=1
position=24,40
requires_offense=1

# caltrops
[power]
id=45
tab=1
position=120,72
requires_defense=2
requires_point=true

# multi-shot
[power]
id=16
tab=1
position=56,72
requires_offense=2
requires_point=true

# piercing shot
[power]
id=8
tab=1
position=56,104
requires_offense=3
requires_point=true

# bear trap
[power]
id=46
tab=1
position=120,104
requires_offense=2
requires_defense=2
requires_point=true
requires_power=45

# stealth
[power]
id=141
tab=1
position=24,72
requires_defense=2
requires_point=true

# rapid fire
[power]
id=23
tab=1
position=56,136
requires_offense=4
requires_point=true


### Wizard Tab ################################################################
# channel
[power]
id=2
tab=2
position=24,40
requires_mental=1

# greater channel
[power]
id=21
tab=2
position=24,72
requires_mental=2
requires_point=true

# shock
[power]
id=6
tab=2
position=56,72
requires_mental=2
requires_point=true

# heal
[power]
id=7
tab=2
position=120,72
requires_mental=1
requires_defense=2
requires_point=true

# freeze
[power]
id=14
tab=2
position=56,104
requires_mental=3
requires_point=true

# quake
[power]
id=10
tab=2
position=88,104
requires_mental=3
requires_point=true

# shield
[power]
id=11
tab=2
position=120,104
requires_mental=2
requires_defense=2
requires_point=true

# burn
[power]
id=18
tab=2
position=56,136
requires_mental=4
requires_point=true

# teleport
[power]
id=15
tab=2
position=120,136
requires_mental=2
requires_defense=3
requires_point=true



