!!ARBfp1.0
TEMP temp, neg;
TEX temp, fragment.texcoord[0], texture[0], RECT;
RCP neg.a, temp.a;
MAD temp.rgb, -neg.a, temp, 1.0;
MUL temp.rgb, temp.a, temp;
MUL temp, fragment.color, temp;
MOV result.color, temp;
END
