$OpenBSD: patch-src_flatzebra_GameEngine_h,v 1.1 2018/04/10 17:27:03 naddy Exp $

Index: src/flatzebra/GameEngine.h
--- src/flatzebra/GameEngine.h.orig
+++ src/flatzebra/GameEngine.h
@@ -409,7 +409,7 @@ inline
 void
 GameEngine::fillRect(int x, int y, int width, int height, Uint32 color)
 {
-    SDL_Rect rect = { x, y, width, height };
+    SDL_Rect rect = { Sint16(x), Sint16(y), Uint16(width), Uint16(height) };
     (void) SDL_FillRect(theSDLScreen, &rect, color);
 }
 
