$OpenBSD: patch-Game_h,v 1.2 2012/12/12 14:58:00 dcoppa Exp $
--- Game.h.orig	Wed Dec  5 15:53:10 2012
+++ Game.h	Thu Dec  6 11:09:46 2012
@@ -47,17 +47,16 @@ struct GameControl
 		 m_refresh( true ),
                  m_fade(false),
 		 m_colour( 2 ),
+                 m_clickMode(0),
 		 m_strokeFixed( false ),
 		 m_strokeSleep( false ),
 		 m_strokeDecor( false ),
                  m_replaying( false ),
                  m_paused( false ),
-                 m_level(0),
-                 m_clickMode(0)
+                 m_level(0)
   {}
   virtual ~GameControl() {}
   virtual bool save( const char *file=NULL ) =0;
-  virtual bool send() =0;
   virtual bool load( const char* file ) {};
   virtual void gotoLevel( int l, bool replay=false ) =0;
   virtual void clickMode(int cm) =0;
