$OpenBSD: patch-source_duke3d_src_gamevars_h,v 1.1 2019/12/30 08:32:46 jsg Exp $

fix clang build
http://svn.eduke32.com/comp.php?repname=eduke32&compare[]=/@8494&compare[]=/@8495

Index: source/duke3d/src/gamevars.h
--- source/duke3d/src/gamevars.h.orig
+++ source/duke3d/src/gamevars.h
@@ -252,7 +252,7 @@ static FORCE_INLINE void __fastcall Gv_DivVar(int cons
     {
         case GAMEVAR_PERACTOR: iptr = &var.pValues[vm.spriteNum & (MAXSPRITES-1)]; goto jmp;
         case GAMEVAR_PERPLAYER: iptr = &var.pValues[vm.playerNum & (MAXPLAYERS-1)]; fallthrough__;
-        jmp: default: *iptr = libdivide_s32_do(*iptr, dptr); break;
+        default: jmp: *iptr = libdivide_s32_do(*iptr, dptr); break;
 
         case GAMEVAR_INT32PTR:
         {
